The squeeze
Room only goes one way
Every drop costs space and only a merge returns any. So a run isn't really a score going up, it's a debt you're either clearing or not.
Drop one in, merge it into something bigger, drop the next. There's only so much room, and merging is the only way to make more.
Pick a spot along the top and let go. A guide line shows you where it lands, which helps right up until it doesn't.
Two of the same meet and become one bigger thing. That is the entire rule, and it will take you a while to get bored of it.
Merging is the only thing that gives space back. Anything you drop that doesn't merge is room you've spent.
Stack it past the top and the run is over. It fills up faster than it feels like it's filling up.
The squeeze
Every drop costs space and only a merge returns any. So a run isn't really a score going up, it's a debt you're either clearing or not.
The pull
You start out placing things deliberately. Then you're tidying up after yourself, and at some point you stopped noticing you were.
Droptide is free, and about as far from a commitment as a game gets.
Open the tab, drop a few, close the tab. Or don't close the tab. It'll be in the same state either way.